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- How to use full screen psx emulator 1.13 for pc 1080p#
- How to use full screen psx emulator 1.13 for pc 32 bit#
I'll take a safe resolution guess at 1280x1024 (assuming an old VESA capable CRT or 4x3 LCD?) What type of screen do you have (make/model?). Since you want Silent Hill's graphics upgraded, the first step is to render it in high resolution - make the plugin use your 3D card to render the 3D stuff at your screen's native resolution. The framebuffer effects used for that may be a problem - The game is realtime fading successive frames into each other - this causes a large bandwidth problem if any effects are applied, or the resolution is large (frame1+frame2+frame3 with each filtered several times=lots of CPU settings I use do not have any(?) problems with frame buffer effects and other tricks that certain games use for special effects (GITS night-vision mode, FF7 battle swirl etc.) so they're a good base point to work from to enable special filters. The trails are hard-programmed into the game. I understand you want your video quality pumped up! I'm not suggesting that you do not use Shading effects at all That's why you came here. VRam size: 512 MBytes - 195 textures usable do you see that contrail (especially near the man hands)? How can I fix it? My actual configuration is the following. Here's how the initial screen of SH appears. Your post is really helpful, so you suggest me not to use any shaders or textures filtering? Thanks for your reply, I already checked out that guide, it doesn't say that much. Some game fixes and options may be necessary depending on your graphics card, but I have yet to encounter any big problems on my Nvidia card. All vector/3D stuff will be HD, all pixel-based content will be multiples of the 1920x1080 resolution.
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I actually used a calculator for all the weird screen modes and this is the most compatible way to show the graphics even though it's slightly smaller than the full screen. Use Pixel Shader for PSX Texture Window: disabled Use Window size in Fullscreen mode (widescreen fix) Window Mode (unselected) Window Size: 1280x960
How to use full screen psx emulator 1.13 for pc 32 bit#
Fullscreen mode (Selected) Desktop resolution 1920x1080 32 bit
How to use full screen psx emulator 1.13 for pc 1080p#
Here's the settings I use for high-resolution 3D models with no texture or shader effects 1080P resolution - it makes everything look clean and crisp with sharp, well defined edges: I know it's the opposite of what you're asking, but I prefer to keep the pixel-based stuff (hud/hp display, fixed backgrounds, etc.) unfiltered and integer scaled rather than blurry and stretched. I know there's a lot of scaling algorithms available through pixel shaders, but I've never actually used any of them except the full-screen ones for good scanline effects. There's a guide to some Shader and other settings onsite here:Įnhance PS1 Graphics with ePSXe plugin settings Hey, welcome to the forum! There is a New Members thread in the Off-Topic section but it's not required.
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